Product Designer (UI/UX Designer) — P1

Goal templates — Product Designer (UI/UX Designer) — P1

Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) · P1 — Entry-Level Professional

These are canon-derived frames, not advice: every line is either verbatim JobFrame canon text or a fixed template wrapping it. ⟨target⟩ / ⟨baseline⟩ / ⟨date⟩ are placeholders for the manager to fill in. Nothing here is generated by AI — rows are omitted, never invented, when the canon lacks the underlying field.

SMART goals

One row per canon core output / responsibility this level owns.

JFM responsibility (P1)

Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers.

Specific
Deliver: "Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers."
Measurable
Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
Achievable
Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
Relevant
Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
Time-bound
⟨date⟩

JFM responsibility (P1)

Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow.

Specific
Deliver: "Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow."
Measurable
Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
Achievable
Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
Relevant
Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
Time-bound
⟨date⟩

JFM responsibility (P1)

Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points.

Specific
Deliver: "Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points."
Measurable
Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
Achievable
Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
Relevant
Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
Time-bound
⟨date⟩

JFM responsibility (P1)

Refines visual design skills by asking questions of senior designers and applying their feedback.

Specific
Deliver: "Refines visual design skills by asking questions of senior designers and applying their feedback."
Measurable
Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
Achievable
Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
Relevant
Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
Time-bound
⟨date⟩

JFM responsibility (P1)

Reports back on assigned tasks and progress to the designers guiding the work.

Specific
Deliver: "Reports back on assigned tasks and progress to the designers guiding the work."
Measurable
Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
Achievable
Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
Relevant
Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
Time-bound
⟨date⟩
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1. Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers.  [source: JFM responsibility (P1)]
   Specific:    Deliver: "Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers."
   Measurable:  Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
   Achievable:  Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
   Relevant:    Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
   Time-bound:  ⟨date⟩

2. Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow.  [source: JFM responsibility (P1)]
   Specific:    Deliver: "Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow."
   Measurable:  Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
   Achievable:  Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
   Relevant:    Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
   Time-bound:  ⟨date⟩

3. Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points.  [source: JFM responsibility (P1)]
   Specific:    Deliver: "Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points."
   Measurable:  Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
   Achievable:  Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
   Relevant:    Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
   Time-bound:  ⟨date⟩

4. Refines visual design skills by asking questions of senior designers and applying their feedback.  [source: JFM responsibility (P1)]
   Specific:    Deliver: "Refines visual design skills by asking questions of senior designers and applying their feedback."
   Measurable:  Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
   Achievable:  Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
   Relevant:    Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
   Time-bound:  ⟨date⟩

5. Reports back on assigned tasks and progress to the designers guiding the work.  [source: JFM responsibility (P1)]
   Specific:    Deliver: "Reports back on assigned tasks and progress to the designers guiding the work."
   Measurable:  Move the metric this drives from ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩.
   Achievable:  Scoped to this level's jfm complexity/problem-solving rubric: "Handles routine, well-scoped design problems with standard answers, such as a single screen or component within a defined flow."
   Relevant:    Advances the Product Designer (UI/UX Designer) · Product Designer (UI/UX Designer) mandate for a P1 — Entry-Level Professional.
   Time-bound:  ⟨date⟩

OKRs

Objectives from this level's core outputs; key results only where a real dimension or capability backs them.

JFM responsibility (P1)

Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers.

  • From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers."
  • Evidence at this level's scope bar: "Own tasks within a defined component" — ⟨target⟩ by ⟨date⟩

JFM responsibility (P1)

Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow.

  • From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow."
  • Evidence at this level's autonomy bar: "Close supervision; work reviewed frequently" — ⟨target⟩ by ⟨date⟩

JFM responsibility (P1)

Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points.

  • From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points."
  • Evidence at this level's complexity bar: "Routine problems with known solutions" — ⟨target⟩ by ⟨date⟩

JFM responsibility (P1)

Refines visual design skills by asking questions of senior designers and applying their feedback.

  • From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Refines visual design skills by asking questions of senior designers and applying their feedback."
  • Evidence at this level's impact bar: "Own deliverables" — ⟨target⟩ by ⟨date⟩

JFM responsibility (P1)

Reports back on assigned tasks and progress to the designers guiding the work.

  • From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Reports back on assigned tasks and progress to the designers guiding the work."
  • Evidence at this level's decision rights bar: "Few independent decisions; escalates the rest" — ⟨target⟩ by ⟨date⟩
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Objective 1: Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers.  [source: JFM responsibility (P1)]
  KR1. From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers."
  KR2. Evidence at this level's scope bar: "Own tasks within a defined component" — ⟨target⟩ by ⟨date⟩

Objective 2: Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow.  [source: JFM responsibility (P1)]
  KR1. From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow."
  KR2. Evidence at this level's autonomy bar: "Close supervision; work reviewed frequently" — ⟨target⟩ by ⟨date⟩

Objective 3: Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points.  [source: JFM responsibility (P1)]
  KR1. From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points."
  KR2. Evidence at this level's complexity bar: "Routine problems with known solutions" — ⟨target⟩ by ⟨date⟩

Objective 4: Refines visual design skills by asking questions of senior designers and applying their feedback.  [source: JFM responsibility (P1)]
  KR1. From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Refines visual design skills by asking questions of senior designers and applying their feedback."
  KR2. Evidence at this level's impact bar: "Own deliverables" — ⟨target⟩ by ⟨date⟩

Objective 5: Reports back on assigned tasks and progress to the designers guiding the work.  [source: JFM responsibility (P1)]
  KR1. From ⟨baseline⟩ to ⟨target⟩ by ⟨date⟩ — tied to: "Reports back on assigned tasks and progress to the designers guiding the work."
  KR2. Evidence at this level's decision rights bar: "Few independent decisions; escalates the rest" — ⟨target⟩ by ⟨date⟩

MBO areas

Key result areas from this level's responsibilities, each with a standard grounded in the canon leveling rubric where one exists.

AreaStandardTargetDue
Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers.Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."⟨target⟩⟨date⟩
Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow.Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."⟨target⟩⟨date⟩
Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points.Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."⟨target⟩⟨date⟩
Refines visual design skills by asking questions of senior designers and applying their feedback.Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."⟨target⟩⟨date⟩
Reports back on assigned tasks and progress to the designers guiding the work.Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."⟨target⟩⟨date⟩
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1. Area: Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers.  [source: JFM responsibility (P1) — reused, no distinct responsibility content]
   Standard: Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."
   Target:   ⟨target⟩   Due: ⟨date⟩

2. Area: Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow.  [source: JFM responsibility (P1) — reused, no distinct responsibility content]
   Standard: Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."
   Target:   ⟨target⟩   Due: ⟨date⟩

3. Area: Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points.  [source: JFM responsibility (P1) — reused, no distinct responsibility content]
   Standard: Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."
   Target:   ⟨target⟩   Due: ⟨date⟩

4. Area: Refines visual design skills by asking questions of senior designers and applying their feedback.  [source: JFM responsibility (P1) — reused, no distinct responsibility content]
   Standard: Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."
   Target:   ⟨target⟩   Due: ⟨date⟩

5. Area: Reports back on assigned tasks and progress to the designers guiding the work.  [source: JFM responsibility (P1) — reused, no distinct responsibility content]
   Standard: Consistent with this level's jfm knowledge-application rubric: "Applies foundational design skills — sketching, wireframing, and simple mockups — using standard tools like Figma and Sketch under detailed instruction. Builds visual design fundamentals by observing and questioning senior designers."
   Target:   ⟨target⟩   Due: ⟨date⟩

Scorecard

Only perspectives with real canon backing are shown — no Financial or Customer perspective, since nothing in the canon grounds business-financial or customer measures for a role alone.

Internal process

  • "Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers."⟨target⟩ by ⟨date⟩
  • "Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow."⟨target⟩ by ⟨date⟩
  • "Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points."⟨target⟩ by ⟨date⟩
  • "Refines visual design skills by asking questions of senior designers and applying their feedback."⟨target⟩ by ⟨date⟩
  • "Reports back on assigned tasks and progress to the designers guiding the work."⟨target⟩ by ⟨date⟩

Role calibration

  • Meets the scope bar: "Own tasks within a defined component"⟨target⟩ by ⟨date⟩
  • Meets the autonomy bar: "Close supervision; work reviewed frequently"⟨target⟩ by ⟨date⟩
  • Meets the complexity bar: "Routine problems with known solutions"⟨target⟩ by ⟨date⟩
  • Meets the impact bar: "Own deliverables"⟨target⟩ by ⟨date⟩
  • Meets the decision rights bar: "Few independent decisions; escalates the rest"⟨target⟩ by ⟨date⟩
  • Meets the leadership bar: "None — building the craft"⟨target⟩ by ⟨date⟩
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Internal process
  - "Executes scoped, lower-ambiguity design tasks under the direct supervision of more senior and mid-level designers."  →  ⟨target⟩ by ⟨date⟩   [source: JFM responsibility (P1)]
  - "Sketches ideas and creates wireframes and simple mockups in Figma or Sketch for assigned portions of a product flow."  →  ⟨target⟩ by ⟨date⟩   [source: JFM responsibility (P1)]
  - "Works closely with Product Managers, Engineers, Researchers, and Data Scientists to identify and analyze user needs and pain points."  →  ⟨target⟩ by ⟨date⟩   [source: JFM responsibility (P1)]
  - "Refines visual design skills by asking questions of senior designers and applying their feedback."  →  ⟨target⟩ by ⟨date⟩   [source: JFM responsibility (P1)]
  - "Reports back on assigned tasks and progress to the designers guiding the work."  →  ⟨target⟩ by ⟨date⟩   [source: JFM responsibility (P1)]

Role calibration
  - Meets the scope bar: "Own tasks within a defined component"  →  ⟨target⟩ by ⟨date⟩   [source: level dimension (Scope)]
  - Meets the autonomy bar: "Close supervision; work reviewed frequently"  →  ⟨target⟩ by ⟨date⟩   [source: level dimension (Autonomy)]
  - Meets the complexity bar: "Routine problems with known solutions"  →  ⟨target⟩ by ⟨date⟩   [source: level dimension (Complexity)]
  - Meets the impact bar: "Own deliverables"  →  ⟨target⟩ by ⟨date⟩   [source: level dimension (Impact)]
  - Meets the decision rights bar: "Few independent decisions; escalates the rest"  →  ⟨target⟩ by ⟨date⟩   [source: level dimension (Decision rights)]
  - Meets the leadership bar: "None — building the craft"  →  ⟨target⟩ by ⟨date⟩   [source: level dimension (Leadership)]
Product Designer (UI/UX Designer) — P1 · P1 — Entry-Level Professional — goal templates — People Analytics Toolbox